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Midway T Unit

Midway · 1993 · 1990s

CPU: TMS34010 @ 6.25 MHz

The board that ran Mortal Kombat II and NBA Jam — two of the highest-grossing arcade games of the 1990s — on a graphics-oriented CPU that could address individual pixels as if they were memory.

The T Unit succeeded Midway's Y Unit and debuted in 1993 with Mortal Kombat II. Its defining component was the Texas Instruments TMS34010, an unusual chip that was neither a conventional CPU nor a dedicated graphics processor but a genuine hybrid: a general-purpose 32-bit processor whose instruction set could address memory at the individual bit and pixel level. For a company whose entire aesthetic was built on digitised photography of real actors — enormous bitmap sprites rather than hand-drawn art or polygons — that was exactly the right instrument. Midway's games were, computationally, moving very large quantities of pixels around very quickly, and the TMS34010 was designed for precisely that. Physically the T Unit was two boards: a large one carrying the game logic and graphics, and a smaller dedicated audio board capable of both FM synthesis via a Yamaha YM2151 and digitised sample playback through an OKI MSM6295. Mortal Kombat II went further and used Midway's DCS sound system, an ADSP2105-driven digital audio pipeline that gave the game the crisp, punchy sampled speech and bone-crunch effects that were a substantial part of its appeal. The library is short but extraordinarily lucrative. Mortal Kombat II, NBA Jam, NBA Jam Tournament Edition, later revisions of the original Mortal Kombat, plus NARC and Terminator 2. Two of those — Mortal Kombat II and NBA Jam — were among the biggest-earning arcade machines of the decade, and between them they defined Midway's house style: digitised human beings, aggressive sampled audio, and a tone pitched deliberately at teenagers rather than children.

Notable Games:
  • Mortal Kombat II (1993)
  • NBA Jam (1993)
  • NBA Jam Tournament Edition (1994)
  • Mortal Kombat (revisions 4.0–5.0)
  • Total Carnage (1992)
  • Terminator 2: Judgment Day
Key Facts:
  • Built around the TMS34010, a hybrid CPU whose instruction set could address memory at the individual pixel level
  • Ideal for Midway's digitised-photography sprites, which were computationally just very large bitmaps
  • Constructed as two boards — one for game logic and graphics, one dedicated to audio
  • Mortal Kombat II used Midway's ADSP2105-based DCS digital sound system for its sampled speech and effects

Sources & further reading