1987 · Action / Platform · Arcade
Bionic Commando is a classic 1980s action / platform game developed by Capcom for Arcade.
Bionic Commando is a classic 1980s action / platform game developed by Capcom for Arcade.
Bionic Commando was designed by Tokuro Fujiwara at Capcom in 1987. The central innovation was removing the ability to jump — the protagonist Nathan Spencer used a bionic arm with a grappling hook to swing across gaps. This forced entirely new spatial thinking compared to conventional platformers. The game also featured in-game radio communications and a narrative about infiltrating enemy territory.