1952 · Puzzle · EDSAC
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.
Alexander Douglas was a British academic who created OXO as part of his 1952 PhD thesis at the University of Cambridge on human-computer interaction. Douglas had no intention of building a game — he needed a demonstration program to illustrate his research points about how humans interact with machines. After completing his doctorate he returned to academia and never worked in the games industry.