← All Sales Figures

The Sims

Game · 2000 onward

6.3 million+ shipped by 2002; series exceeded 100 million

Will Wright made a game with no goal, no score and no way to win, about a household doing chores — and it dethroned Myst as the best-selling PC game of all time in barely two years.

The Sims was released in February 2000, and within slightly more than two years Electronic Arts announced that it had overtaken Myst to become the best-selling PC game of all time, having shipped more than 6.3 million copies. The American figures show how sustained the success was rather than merely explosive. It was the best-selling computer game in the United States in 2000, with domestic sales of 1.77 million units and revenues of $72.9 million — and then it was the country's number one computer title again in 2001, selling a further 1.48 million units for another $60.4 million. Games do not usually get bigger in their second year. What makes this remarkable is what the game actually is. The Sims has no victory condition, no score, no antagonist and no narrative. The player manages a household: they cook, they clean, they go to the toilet, they go to work, they fail to make friends. It sold to an audience — substantially female, substantially not previously playing games — that the industry had spent two decades assuming did not exist. Will Wright received the International Game Developers Association's Lifetime Achievement Award in 2001, and the franchise has since sold well over 100 million copies.

In Context:
  • Overtook Myst as the best-selling PC game of all time in just over two years
  • Best-selling US computer game of 2000: 1.77 million units, $72.9 million in revenue
  • Repeated as the US number one in 2001: a further 1.48 million units, $60.4 million
  • The franchise has since sold well over 100 million copies
  • Reached a large audience that the industry had assumed was not interested in games
Key Facts:
  • Released in February 2000, designed by Will Wright
  • Had shipped over 6.3 million copies when it passed Myst as the best-selling PC game
  • Has no score, no win condition, no antagonist and no story
  • Wright received the IGDA Lifetime Achievement Award in 2001
  • Sold strongly to an audience the games industry had long ignored