1982 · Shooter · Arcade
Gravitar is a 1982 multidirectional shooter video game developed and published by Atari, Inc. for arcades. Using the same "rotate-and-thrust" controls as Asteroids and Space Duel, the game was known for its high level of difficulty.
Gravitar is a 1982 multidirectional shooter video game developed and published by Atari, Inc. for arcades. Using the same "rotate-and-thrust" controls as Asteroids and Space Duel, the game was known for its high level of difficulty. It was the first of more than twenty games that Mike Hally designed and produced for Atari. The main programmer was Rich Adam, and the cabinet art was designed by Brad Chaboya. An Atari 2600 version programmed by Dan Hitchens was released in 1983.
Gravitar was developed by Atari in 1982. Players navigated a spacecraft with realistic physics through cave systems, rescuing humanoids and destroying reactors while managing both fuel and gravity from a central star. The game was notoriously difficult — the physics simulation was unforgiving and the cave walls were instant death. It was admired by programmers for its physics engine and by masochists for its difficulty.