1985 · Shooter · Arcade
Terra Cresta is a 1985 vertically scrolling shooter video game developed and published by Nihon Bussan for arcades. The player controls a flying craft to destroy the Mandler army before they destroy all of humanity. Gameplay involves shooting enemies and collecting different ship parts that each provide their own unique weapon, such as a wave gun or a double shot.
Terra Cresta is a 1985 vertically scrolling shooter video game developed and published by Nihon Bussan for arcades. The player controls a flying craft to destroy the Mandler army before they destroy all of humanity. Gameplay involves shooting enemies and collecting different ship parts that each provide their own unique weapon, such as a wave gun or a double shot. It is the sequel to the 1980 fixed shooter Moon Cresta, Nihon Bussan's first big hit in arcades, and the second installment of the Cresta series.
Terra Cresta was developed by Nihon Bussan (Nichibutsu) in 1985 as a sequel to Moon Cresta. Players collected sections of a combined spacecraft, assembling a larger vessel with more firepower. The formation system — five sections that combined into a powerful combined form — was the game's central mechanic. Nichibutsu was a smaller Japanese arcade developer whose games were popular in Europe.