1988 · Platform / Action · Arcade
Ghouls 'n Ghosts is a classic 1980s platform / action game developed by Capcom for Arcade.
Ghouls 'n Ghosts is a classic 1980s platform / action game developed by Capcom for Arcade.
Ghouls 'n Ghosts was designed by Tokuro Fujiwara at Capcom in 1988 as the sequel to Ghosts 'n Goblins. The game introduced the two-layer armour system (golden armour unlocked magic attacks) and the Psycho Cannon — a screen-clearing weapon available only in the final form. Like its predecessor, completing the game once revealed it was an illusion, requiring a second playthrough for the true ending.