1982 · Platform / Action · Arcade
Joust is a 1982 action game developed and published by Williams Electronics for arcades. Players assume the role of knights armed with lances and mounted on large birds. They progress through levels, which consist of a single screen filled with floating platforms, by defeating enemy knights riding buzzards and other opponents.
Joust is a 1982 action game developed and published by Williams Electronics for arcades. Players assume the role of knights armed with lances and mounted on large birds. They progress through levels, which consist of a single screen filled with floating platforms, by defeating enemy knights riding buzzards and other opponents.
Joust was designed by John Newcomer at Williams Electronics in 1982. The concept of a knight riding an ostrich and jousting against buzzard-mounted enemies was entirely original. The physics — flapping to gain altitude, collisions decided by height — required genuine skill to master. Joust also featured a co-operative two-player mode where the second player rode a stork, but friendly fire was always enabled.