Lunar Lander is a classic 1970s simulation game developed by Atari for Arcade.
Deep Dive
Lunar Lander is a classic 1970s simulation game developed by Atari for Arcade.
Developer Story
Atari's Lunar Lander was designed by Rich Moore and released in 1979 as a vector graphics arcade game. It was based on the 1969 text simulation but rendered with beautiful line-drawn graphics. Interestingly, Atari originally planned the game to use Asteroids hardware but developed dedicated hardware instead. The cabinet used a thrust handle and rotation controls to simulate the Apollo lunar module.
Did You Know?
Lunar Lander was the first commercially released vector graphics arcade game — Asteroids, which became far more famous, was released later the same year on the same hardware.
A "buy more fuel" option was built into the game — players could insert coins mid-game to continue, one of the first examples of monetising game continuations.
The terrain was randomly generated for each play, meaning no two landings were on the same surface.
The game used authentic physics — the lander had inertia and the thrust was continuous rather than instantaneous, requiring players to think ahead.