1981 · RPG · Apple II
Wizardry is a classic 1980s rpg game developed by Andrew Greenberg & Robert Woodhead for Apple II.
Wizardry is a classic 1980s rpg game developed by Andrew Greenberg & Robert Woodhead for Apple II.
Wizardry was created by Andrew Greenberg and Robert Woodhead while they were students at Cornell University in 1981. It was directly inspired by the PLATO mainframe RPG games Oubliette and Moria. The game's rigorous dungeon mechanics — permanent character death, class system, monster encounters — became the template for Japanese RPGs. The Dragon Quest and Final Fantasy series developers explicitly cited Wizardry as their primary influence.