1985 · RPG · Apple II / Multiple
Ultima IV is a classic 1980s rpg game developed by Richard Garriott for Apple II / Multiple.
Ultima IV is a classic 1980s rpg game developed by Richard Garriott for Apple II / Multiple.
Ultima IV was designed by Richard Garriott at Origin Systems in 1985. After criticism that earlier Ultima games glorified killing and looting, Garriott made an entirely different kind of RPG — the goal was not to defeat a villain but to achieve moral perfection across eight virtues. There was no final boss. Garriott later called this game his first attempt to build ethics into game design, and it remains one of the most philosophically ambitious RPGs ever made.