M.U.L.E. (1983) gameplay screenshot
Year1983
Decade1980s
DeveloperDan Bunten Berry
1980s

M.U.L.E.

1983 · Strategy · Atari 8-bit / Multiple

Overview

M. U. L.

Deep Dive

M. U. L. E. is a 1983 strategy video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play.

Developer Story

M.U.L.E. was designed by Dan Bunten Berry (then credited as Dan Bunten) at Electronic Arts in 1983. Berry designed the game specifically around social interaction — four players simultaneously bid, trade, and compete in real time. Berry later said it was their favourite of all their games, and in interviews after transitioning in the 1990s, expressed regret that her pioneering multiplayer designs had not received more recognition. M.U.L.E. is considered one of the greatest games ever made.

Did You Know?

  • M.U.L.E. was designed by Dan Bunten Berry, who later transitioned and reflected on her game designs from a new perspective — calling M.U.L.E. her masterpiece.
  • All four players played simultaneously, with decisions made in parallel — real-time negotiation and betrayal were built into the structure.
  • The game simulated a complete economy: supply and demand affected prices dynamically based on player actions.
  • Berry designed the game to be played at a party, around a TV, with friends — social gaming as a deliberate design goal in 1983.
  • M.U.L.E. appeared on multiple "greatest games ever made" lists decades after its release, particularly praised by game designers.